Transaction to Drive Creation of 3D Game Engine For Game Developers,
Architects, Engineers and Designers
SAN FRANCISCO--(BUSINESS WIRE)--Jun. 9, 2014--
Autodesk,
Inc. (Nasdaq: ADSK) has acquired Stockholm-based Bitsquid AB, the
creator of the Bitsquid game engine. The acquisition brings to Autodesk
expertise in 3D game development and proven technology that will enable
Autodesk to supercharge its portfolio of tools for game makers through
the development of a new 3D game engine. Multiple game developers have
used the modern and flexible Bitsquid engine to create 3D games for
next-generation consoles and PCs, and Autodesk will continue to work
with many of these companies to develop the new 3D game engine. Terms of
the acquisition were not disclosed.
"Bitsquid has been a key success factor for Fatshark, as we’ve been able
to produce high quality games with short development times,” said Martin
Wahlund, CEO, Fatshark. "We are excited to see how Bitsquid evolves now
that it is part of Autodesk.”
In addition to acquiring the Bitsquid game engine, the acquisition of
the Bitsquid team and technology will enable Autodesk to create new
tools that push the limits of real-time 3D visualization for architects
and designers, many of whom face challenges placing design data into
real world contexts. The new technology will also be incorporated into
solutions for customers outside of the games industry, including
architecture, manufacturing, construction, and film. Autodesk plans to
create new types of design exploration tools that allow visualization
and contextualization of designs using the same fluid control and
immediate feedback that exist today in modern console and PC games.
“Autodesk’s acquisition of Bitsquid will revolutionize real-time
exploration of complex data. Imagine being able to walk through and
explore any type of design, from buildings to cars, with the same
freedom you experience in the open world of a next-generation console
game. Game engine technologies will be an increasingly critical part of
the workflow, not only for creating games, but also for designing
buildings or solving complex urban infrastructure challenges,” said Chris
Bradshaw, senior vice president, Autodesk Media & Entertainment.
“The Bitsquid acquisition brings to Autodesk both the expertise and the
technology that will enable us to deliver a groundbreaking new approach
to 3D design animation tools, and we welcome the team and community to
Autodesk.”
Additional information on the new Autodesk 3D game engine, which will
complement Autodesk’s industry leading games portfolio of middleware
tools and 3D animation software including Autodesk
Maya LT, Autodesk Maya
and Autodesk 3ds
Max, will be available later this year.
Business Outlook
This transaction is expected to have no impact on Autodesk’s guidance
issued on May 15, 2014.
Safe Harbor Statement
This press release contains forward-looking statements that involve
risks and uncertainties, including statements regarding: the impact of
the acquisition on Autodesk's guidance issued on May 15, 2014, our
business performance, and product and services offerings; the impact of
the transaction on Autodesk's and Bitsquid’s products and services
capabilities, customers, and partners; and industry transformations.
Factors that could cause actual results to differ materially include the
following: difficulties encountered in integrating merged businesses;
costs related to the acquisition; whether certain markets grow as
anticipated; the competitive environment in the manufacturing industry
and competitive responses to the acquisition; Autodesk and Bitsquid’s
success developing new products or modifying existing products and the
degree to which these gain market acceptance; general market and
business conditions; and unanticipated impact of accounting for
acquisitions. Further information on potential factors that could affect
the financial results of Autodesk are included in the company's annual
report on Form 10-K for the year ended January 31, 2013, and Form 10-Q
for the quarter ended April 30, 2014, which are on file with the
Securities and Exchange Commission. Autodesk does not assume any
obligation to update the forward-looking statements provided to reflect
events that occur or circumstances that exist after the date on which
they were made.
About Autodesk
Autodesk helps people imagine, design and create a better world.
Everyone—from design professionals, engineers and architects to digital
artists, students and hobbyists—uses Autodesk software to unlock their
creativity and solve important challenges. For more information visit autodesk.com or
follow @autodesk.
Autodesk, the Autodesk logo, 3ds Max, Maya and Maya LT are registered
trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries
and/or affiliates in the USA and/or other countries. All other brand
names, product names or trademarks belong to their respective holders.
Autodesk reserves the right to alter product and services offerings, and
specifications and pricing at any time without notice, and is not
responsible for typographical or graphical errors that may appear in
this document.
© 2014 Autodesk, Inc. All rights reserved.
Source: Autodesk, Inc.
Autodesk, Inc.
Noah Cole, +1-415-580-3535
noah.cole@autodesk.com