Intelligent Non-player Characters Will Enhance Game Play in the New Title
SAN RAFAEL, Calif., April 28 /PRNewswire-FirstCall/ -- Autodesk, Inc.
(Nasdaq: ADSK) has announced that the U.S. Army has licensed Autodesk Kynapse
artificial intelligence (AI) middleware for the America's Army 3 computer
game. Kynapse will help to enhance game play in the new title by providing AI
to various classes of non-player characters (NPCs). NPCs are characters that
are not controlled by the individual playing the computer game. America's Army
3 will be released in 2009.
"Autodesk Kynapse will allow us to enhance game play for America's Army 3
in several ways," explained Michael Barnett, chief engineer for the America's
Army titles. "First, interactions with indigenous NPCs will be paramount to
the successful completion of mission objectives. Second, NPCs on opposing
forces will function as individuals, as well as part of a squad, using
squad-based counter-tactics for future cooperative game play modes. Third, the
game's vast environments will be populated with a large number of NPC
civilians that move, behave and react to players realistically."
"America's Army is more than just a computer game; it is also used to
develop simulations for U.S. government agencies," said Marc Stevens, vice
president of Autodesk's Games Technology Group. "These simulations require
characters with realistic behavior patterns. We are very pleased that the U.S.
Army has chosen Autodesk Kynapse to help meet this need."
Autodesk Kynapse is a world leading AI solution for game development and
real-time simulations. Designed to give NPCs spatial awareness so that they
can realistically navigate digital environments, this high-performance engine
supports dynamic 3D pathfinding, 3D topology analysis, and team coordination.
Additional advanced pathfinding capabilities include destructible environment
evaluation, large-crowd pathfinding in complex terrains and automatic AI data
generation. Kynapse has been adopted for more than 80 AAA game titles. It is
also being used by a large number of companies building defense and security
simulations such as Total Immersion Software, EADS and Rheinmetall Defense.
In addition to Kynapse, the America's Army team is using several other
Autodesk solutions for games. Autodesk SketchBook Pro software is used to
sketch concepts and orthogonal images in preparation for modeling. Both
Autodesk 3ds Max and Autodesk Maya software are also used to develop all of
the in-game models and keyframe animation sequences; while Autodesk
MotionBuilder software is used for more complex animation sequences and to
assist in recording and cleaning up motion capture data. Additionally,
multiple seats of Autodesk Mudbox software have been added in order to assist
developers with the creation of next-generation assets.
About America's Army
The Army creates and distributes America's Army so that young Americans
can virtually explore Soldiering in the U.S. Army like Soldiers experience it
- as individuals and as members of teams. Through the Game's virtual
experiences, young Americans can explore the Army from basic training at Fort
Benning, Georgia, and medic training at Fort Sam Houston, Texas to operations
in defense of freedom. Along the way, they can join elite Army units and
experience the strength of Army teamwork, values and technology within an
engaging environment. The game has become an online phenomenon, consistently
ranking among the most popular PC action games played online. The games are
rated T for Teen and can be downloaded free from various partners listed on
the www.americasarmy.com website. They are also distributed at local Army
Recruiting stations, ROTC Detachments and Army events.
In the America's Army game, players are bound by Rules of Engagement (ROE)
and grow in experience as they navigate challenges in team-based, multiplayer,
force on force operations. In the game, as in the Army, accomplishing missions
requires teamwork and adherence to the Army's core values. Through its
emphasis on team play, the game demonstrates these values of loyalty, duty,
respect, selfless service, honor, integrity and personal courage and makes
them integral to success in America's Army.
The Army launched America's Army in July of 2002, and has released major
updates to the game every few months. These releases feature new
technologies, missions, Army units and occupations. In keeping with the
dynamic nature of Soldiering, the America's Army game will continue to expand
and will allow players to explore the Army of today, tomorrow and the future.
An entirely new version of the game, America's Army 3, will be released in
2009.
About Autodesk
Autodesk, Inc, is the world leader in 2D and 3D design software for the
manufacturing, building and construction, and media and entertainment markets.
Since its introduction of AutoCAD software in 1982, Autodesk has developed the
broadest portfolio of state-of-the-art Digital Prototyping solutions to help
customers experience their ideas before they are real. Fortune 1000 companies
rely on Autodesk for the tools to visualize, simulate and analyze real-world
performance early in the design process to save time and money, enhance
quality and foster innovation. For additional information about Autodesk,
visit www.autodesk.com.
Autodesk, AutoCAD, Kynapse, Maya, MotionBuilder, Mudbox, SketchBook and
3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its
subsidiaries and/or affiliates in the USA and/or other countries. All other
brand names, product names or trademarks belong to their respective holders.
Autodesk reserves the right to alter product offerings and specifications at
any time without notice, and is not responsible for typographical or graphical
errors that may appear in this document.
(C) 2008 Autodesk, Inc. All rights reserved.
Contact: Brittany Bonhomme, 514-954-7419 / Karen Raz, 310-450-1482
Email: brittany.bonhomme@autodesk.com / karen@razpr.com
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