SAN FRANCISCO--(BUSINESS WIRE)--Jun. 25, 2014--
Autodesk,
Inc. (Nasdaq:ADSK) has signed a definitive agreement to acquire Shotgun
Software, a developer of scalable, cloud-based production tracking,
review, and asset management software for the film, television and games
industries. Shotgun’s tools for production management are used by some
of the world’s leading production studios, and are tightly integrated
with many of the most widely used tools in the industry including Autodesk
3ds Max and Autodesk
Maya software. Terms of the acquisition were not disclosed.
“Shotgun and Autodesk share a vision of an industry-wide, cloud-based
production management system," said Don Parker, Shotgun co-founder and
chief executive officer. “Autodesk’s broad global network and
development resources will speed up the pace of innovation and
development of our global platform. Together, we will extend our tools
deeper into the production process, and develop new solutions that best
support the studios of the future.”
Since the launch of the Shotgun solution in 2006, it has become
widely-adopted across the industry, providing business tools for
managers and visual collaboration tools for artists and supervisors, who
are often working globally with distributed teams. More than 500
customers including a number of leading studios are using Shotgun’s
customizable system and contribute to the ongoing development of its
growing ecosystem of applications. The existing Shotgun team will
continue to support current and new customers and lead future product
development.
“The acquisition of Shotgun will accelerate Autodesk’s efforts to
deliver solutions that help our creative customers solve the critical
problem of operating more efficiently by collaborating globally to
deliver increasingly complex productions on time and budget,” said Chris
Bradshaw, senior vice president, Autodesk Media & Entertainment.
“Shotgun brings deep expertise and industry-leading technology in cloud
products and production management, so we welcome the team, customers
and community to Autodesk.”
Additional information is available at www.autodesk.com/shotgun.
Business Outlook
This transaction is expected to close during Autodesk’s fiscal quarter
ending July 31, 2014 and have no impact on Autodesk’s guidance issued on
May 15, 2014.
Safe Harbor Statement
This press release contains forward-looking statements that involve
risks and uncertainties, including statements regarding: the impact of
the acquisition on Autodesk's guidance issued on May 15, 2014, our
business performance, and product and services offerings; the impact of
the transaction on Autodesk's and Shotgun Software’s products and
services capabilities, customers, and partners. Factors that could cause
actual results to differ materially include the following: Autodesk’s
ability to timely close the acquisition of Shotgun Software;
difficulties encountered in integrating merged businesses; costs related
to the acquisition; whether certain markets grow as anticipated; the
competitive environment in the media and entertainment industry and
competitive responses to the acquisition; Autodesk and Shotgun
Software’s success developing new products or modifying existing
products and the degree to which these gain market acceptance; general
market and business conditions; and unanticipated impact of accounting
for acquisitions. Further information on potential factors that could
affect the financial results of Autodesk are included in the company's
annual report on Form 10-K for the year ended January 31, 2013, and Form
10-Q for the quarter ended April 30, 2014, which are on file with the
Securities and Exchange Commission. Autodesk does not assume any
obligation to update the forward-looking statements provided to reflect
events that occur or circumstances that exist after the date on which
they were made.
About Autodesk
Autodesk helps people imagine, design and create a better world.
Everyone—from design professionals, engineers and architects to digital
artists, students and hobbyists—uses Autodesk software to unlock their
creativity and solve important challenges. For more information visit autodesk.com or
follow @autodesk.
Autodesk, the Autodesk logo, 3ds Max and Maya are registered
trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries
and/or affiliates in the USA and/or other countries. All other brand
names, product names or trademarks belong to their respective holders.
Autodesk reserves the right to alter product and services offerings, and
specifications and pricing at any time without notice, and is not
responsible for typographical or graphical errors that may appear in
this document.
© 2014 Autodesk, Inc. All rights reserved.
Source: Autodesk, Inc.
Autodesk, Inc.
Noah Cole, +1-415-580-3535
noah.cole@autodesk.com